Standalone creative instrument
Audio Studio
Build continuously evolving sound with the same audio core available inside the Visual Studio. Start from presets or work directly with synthesis, pulse, texture, space, recursive memory, modulation, and numerical DSP controls. Sound stays off until Play is pressed.
Advanced generative audio
Sound Studio
One headless audio engine, exposed here as a deep sound-design surface. Playback is always a deliberate action; presets change authored sound, not Play, master volume, or opt-in state.
Audio engine
Waiting for an explicit Play action.
Discover
Character + output
Spectrum + drive
Memory + recursion
Pulse + modulation
Output integrity
Creative range and output integrity are separate. Yellow/Orange/Red are used only for measurable digital headroom or recursive-DSP boundaries. Physical playback level is controlled downstream by the device, amplifier, headphones or speakers.
Numerical / DSP view
This panel shows effective Web Audio/DSP settings. It reports browser-domain DSP values only; physical playback level is external to the browser and remains under the listener’s hardware controls.